Shop Mode is the preferred way to play currently.

Each turn you will be faced against one of 7 different opponents in the Lobby. Each opponent will have an archetype and will be adding to their build to create unique effects.

NPC's gain 4 gold and 5 (+1) base health after every combat.

How to play:
1. Click the Shop Icon in Main Menu
2. Choose an Archetype, click on the icon to see more details.
3. Click on Green Arrow in the Top Right corner to change state to Shop
4. Choose a rewards that you can afford from the shop.
5.  Click on Green Arrow in the Top Right corner to change state to Combat
6. Loop back to 3!

Stats / Mechanics:
- Power (Physical, Magical, Heal, Block)
- Affinity (Each item is aligned with an affinity, stacking multiple items/abilities with the same affinity will grant bonuses) Total of 5 Affinities
- Traits: Abilities and equipment can give traits, stacking these will allow your character to gain powerful effects. There are limited trait slots.
- Sequence (The Ability Cast Bar). Can hold up to 8 abilities and cast them in order.
- Equipment: Can be attached to fixed slots to gain more power, traits and synergies.
- Weapon: 1 hand / offhand and twohanded varieties exist
- Effect types: Damage, Heal and Blocking can scale of % of power or have a flat effect. In the ability tooltip you will see tootlips with % next to an icon and damage/effect type name.
- Status Effects: There are a few positive and negative effects you can gather in the game.


When the Lives above your gold reaches 0, is when the run is supposed to end.

Current Content:

- 75 Abilities
- 25 Traits
- 83 Equipment
- 28 Archetypes


Known Bugs:

- Archetype Select Tooltip UI bugs

- Web page needs to be refreshed to restart the game properly.

- Win/Lose screen to be implemented.

Development log

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