Spellblade Autobattler Rework


Hello everyone!

Wanted to share the latest update for Spellblade. The game has been reworked into an 8 player PvE lobby, where you create an ability/equipment loadout and face against your opponents!

How to play:

  1. Choose a game mode, Draft or Shop - (Shop recommended)
  2. Purchase abilities and equipment to power up your character. (You can have 8 total abilities, 1 weapon  (mainhand/offhand or twohanded) and up to 8 other equipment attached, depending on available slots).
  3. Once you've drafted a reward for the turn or spent your gold (or not if you want to econ), you can press the green arrow in the top right. This will bring you to the combat phase.
  4. After Combat you will go back to the Draft/Shop phase where you can draft another reward or purchase more items!
  5. Currently you need to either win 30 rounds or lose 10 rounds. (This is subject to change but works for alpha playtesting while I tweak balancing.)

Current content in the game:

  • 75 Abilities
  • 25 Traits
  • 83 Equipment
  • 28 Archetypes

Game Mechanic Breakdown:

  • Power (Physical, Magical, Heal, Block) 
  • Affinity (Each item is aligned with an affinity, stacking multiple items/abilities with the same affinity will grant bonuses) 
    • Total of 5 Affinities and their playstyles:
      • Martial - Physical Damage and Melee. User of Fire Element.
      • Technology - Block and using Unique Gadgets. User of Electric Element.
      • Spell - Magic Damage and Status Effects. User of all Elements.
      • Restoration - Healing and revitalization. User of Earth Element.
      • Esper - Jack of all trades and master of none. User of Shadow Element.
  • Traits: Abilities and equipment can give traits, stacking these will allow your character to gain powerful effects. There are limited trait slots. 
  •  Sequence (The Ability Cast Bar). Can hold up to 8 abilities and cast them in order.
  • Equipment: Can be attached to fixed slots to gain more power, traits and synergies.
  •  Weapon: 1 hand / offhand and twohanded varieties exist 
  • Effect types: Damage, Heal and Blocking can scale of % of power or have a flat effect. In the ability tooltip you will see tootlips with % next to an icon and damage/effect type name. 
  • Status Effects: There are a few positive and negative effects you can gather in the game. 

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